import { ArrayExt } from '@antv/x6-common'; import { Point } from '@antv/x6-geometry'; /** * Helper structure to identify whether a point lies inside an obstacle. */ export class ObstacleMap { constructor(options) { this.options = options; this.mapGridSize = 100; this.map = {}; } /** * Builds a map of all nodes for quicker obstacle queries i.e. is a point * contained in any obstacle? * * A simplified grid search. */ build(model, edge) { const options = this.options; // source or target node could be excluded from set of obstacles const excludedTerminals = options.excludeTerminals.reduce((memo, type) => { const terminal = edge[type]; if (terminal) { const cell = model.getCell(terminal.cell); if (cell) { memo.push(cell); } } return memo; }, []); let excludedAncestors = []; const source = model.getCell(edge.getSourceCellId()); if (source) { excludedAncestors = ArrayExt.union(excludedAncestors, source.getAncestors().map((cell) => cell.id)); } const target = model.getCell(edge.getTargetCellId()); if (target) { excludedAncestors = ArrayExt.union(excludedAncestors, target.getAncestors().map((cell) => cell.id)); } // The graph is divided into smaller cells, where each holds information // about which node belong to it. When we query whether a point lies // inside an obstacle we don't need to go through all obstacles, we check // only those in a particular cell. const mapGridSize = this.mapGridSize; model.getNodes().reduce((map, node) => { const excludedTerminal = excludedTerminals.some((cell) => cell.id === node.id); const excludedShape = node.shape ? options.excludeShapes.includes(node.shape) : false; const excludedNode = options.excludeNodes.some((item) => { if (typeof item === 'string') { return node.id === item; } return item === node; }); const excludedAncestor = excludedAncestors.includes(node.id); const excluded = excludedShape || excludedTerminal || excludedNode || excludedAncestor; if (node.isVisible() && !excluded) { const bbox = node.getBBox().moveAndExpand(options.paddingBox); const origin = bbox.getOrigin().snapToGrid(mapGridSize); const corner = bbox.getCorner().snapToGrid(mapGridSize); for (let x = origin.x; x <= corner.x; x += mapGridSize) { for (let y = origin.y; y <= corner.y; y += mapGridSize) { const key = new Point(x, y).toString(); if (map[key] == null) { map[key] = []; } map[key].push(bbox); } } } return map; }, this.map); return this; } isAccessible(point) { const key = point.clone().snapToGrid(this.mapGridSize).toString(); const rects = this.map[key]; return rects ? rects.every((rect) => !rect.containsPoint(point)) : true; } } //# sourceMappingURL=obstacle-map.js.map