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- import { GeometryUtil } from '../util';
- function rotate(x, y, rad) {
- return {
- x: x * Math.cos(rad) - y * Math.sin(rad),
- y: x * Math.sin(rad) + y * Math.cos(rad),
- };
- }
- function q2c(x1, y1, ax, ay, x2, y2) {
- const v13 = 1 / 3;
- const v23 = 2 / 3;
- return [
- v13 * x1 + v23 * ax,
- v13 * y1 + v23 * ay,
- v13 * x2 + v23 * ax,
- v13 * y2 + v23 * ay,
- x2,
- y2,
- ];
- }
- function a2c(x1, y1, rx, ry, angle, largeArcFlag, sweepFlag, x2, y2, recursive) {
- // for more information of where this math came from visit:
- // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
- const v120 = (Math.PI * 120) / 180;
- const rad = (Math.PI / 180) * (+angle || 0);
- let res = [];
- let xy;
- let f1;
- let f2;
- let cx;
- let cy;
- if (!recursive) {
- xy = rotate(x1, y1, -rad);
- x1 = xy.x; // eslint-disable-line
- y1 = xy.y; // eslint-disable-line
- xy = rotate(x2, y2, -rad);
- x2 = xy.x; // eslint-disable-line
- y2 = xy.y; // eslint-disable-line
- const x = (x1 - x2) / 2;
- const y = (y1 - y2) / 2;
- let h = (x * x) / (rx * rx) + (y * y) / (ry * ry);
- if (h > 1) {
- h = Math.sqrt(h);
- rx = h * rx; // eslint-disable-line
- ry = h * ry; // eslint-disable-line
- }
- const rx2 = rx * rx;
- const ry2 = ry * ry;
- const k = (largeArcFlag === sweepFlag ? -1 : 1) *
- Math.sqrt(Math.abs((rx2 * ry2 - rx2 * y * y - ry2 * x * x) / (rx2 * y * y + ry2 * x * x)));
- cx = (k * rx * y) / ry + (x1 + x2) / 2;
- cy = (k * -ry * x) / rx + (y1 + y2) / 2;
- f1 = Math.asin((y1 - cy) / ry);
- f2 = Math.asin((y2 - cy) / ry);
- f1 = x1 < cx ? Math.PI - f1 : f1;
- f2 = x2 < cx ? Math.PI - f2 : f2;
- if (f1 < 0) {
- f1 = Math.PI * 2 + f1;
- }
- if (f2 < 0) {
- f2 = Math.PI * 2 + f2;
- }
- if (sweepFlag && f1 > f2) {
- f1 -= Math.PI * 2;
- }
- if (!sweepFlag && f2 > f1) {
- f2 -= Math.PI * 2;
- }
- }
- else {
- f1 = recursive[0];
- f2 = recursive[1];
- cx = recursive[2];
- cy = recursive[3];
- }
- let df = f2 - f1;
- if (Math.abs(df) > v120) {
- const f2old = f2;
- const x2old = x2;
- const y2old = y2;
- f2 = f1 + v120 * (sweepFlag && f2 > f1 ? 1 : -1);
- x2 = cx + rx * Math.cos(f2); // eslint-disable-line
- y2 = cy + ry * Math.sin(f2); // eslint-disable-line
- res = a2c(x2, y2, rx, ry, angle, 0, sweepFlag, x2old, y2old, [
- f2,
- f2old,
- cx,
- cy,
- ]);
- }
- df = f2 - f1;
- const c1 = Math.cos(f1);
- const s1 = Math.sin(f1);
- const c2 = Math.cos(f2);
- const s2 = Math.sin(f2);
- const t = Math.tan(df / 4);
- const hx = (4 / 3) * (rx * t);
- const hy = (4 / 3) * (ry * t);
- const m1 = [x1, y1];
- const m2 = [x1 + hx * s1, y1 - hy * c1];
- const m3 = [x2 + hx * s2, y2 - hy * c2];
- const m4 = [x2, y2];
- m2[0] = 2 * m1[0] - m2[0];
- m2[1] = 2 * m1[1] - m2[1];
- if (recursive) {
- return [m2, m3, m4].concat(res);
- }
- {
- res = [m2, m3, m4].concat(res).join().split(',');
- const newres = [];
- const ii = res.length;
- for (let i = 0; i < ii; i += 1) {
- newres[i] =
- i % 2
- ? rotate(+res[i - 1], +res[i], rad).y
- : rotate(+res[i], +res[i + 1], rad).x;
- }
- return newres;
- }
- }
- function parse(pathData) {
- if (!pathData) {
- return null;
- }
- const spaces = '\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029';
- // https://regexper.com/#%28%5Ba-z%5D%29%5B%5Cs%2C%5D*%28%28-%3F%5Cd*%5C.%3F%5C%5Cd*%28%3F%3Ae%5B%5C-%2B%5D%3F%5Cd%2B%29%3F%5B%5Cs%5D*%2C%3F%5B%5Cs%5D*%29%2B%29
- const segmentReg = new RegExp(`([a-z])[${spaces},]*((-?\\d*\\.?\\d*(?:e[\\-+]?\\d+)?[${spaces}]*,?[${spaces}]*)+)`, // eslint-disable-line
- 'ig');
- // https://regexper.com/#%28-%3F%5Cd*%5C.%3F%5Cd*%28%3F%3Ae%5B%5C-%2B%5D%3F%5Cd%2B%29%3F%29%5B%5Cs%5D*%2C%3F%5B%5Cs%5D*
- const commandParamReg = new RegExp(
- // eslint-disable-next-line
- `(-?\\d*\\.?\\d*(?:e[\\-+]?\\d+)?)[${spaces}]*,?[${spaces}]*`, 'ig');
- const paramsCount = {
- a: 7,
- c: 6,
- h: 1,
- l: 2,
- m: 2,
- q: 4,
- s: 4,
- t: 2,
- v: 1,
- z: 0,
- };
- const segmetns = [];
- pathData.replace(segmentReg, (input, cmd, args) => {
- const params = [];
- let command = cmd.toLowerCase();
- args.replace(commandParamReg, (a, b) => {
- if (b) {
- params.push(+b);
- }
- return a;
- });
- if (command === 'm' && params.length > 2) {
- segmetns.push([cmd, ...params.splice(0, 2)]);
- command = 'l';
- cmd = cmd === 'm' ? 'l' : 'L'; // eslint-disable-line
- }
- const count = paramsCount[command];
- while (params.length >= count) {
- segmetns.push([cmd, ...params.splice(0, count)]);
- if (!count) {
- break;
- }
- }
- return input;
- });
- return segmetns;
- }
- function abs(pathString) {
- const pathArray = parse(pathString);
- // if invalid string, return 'M 0 0'
- if (!pathArray || !pathArray.length) {
- return [['M', 0, 0]];
- }
- let x = 0;
- let y = 0;
- let mx = 0;
- let my = 0;
- const segments = [];
- for (let i = 0, ii = pathArray.length; i < ii; i += 1) {
- const r = [];
- segments.push(r);
- const segment = pathArray[i];
- const command = segment[0];
- if (command !== command.toUpperCase()) {
- r[0] = command.toUpperCase();
- switch (r[0]) {
- case 'A':
- r[1] = segment[1];
- r[2] = segment[2];
- r[3] = segment[3];
- r[4] = segment[4];
- r[5] = segment[5];
- r[6] = +segment[6] + x;
- r[7] = +segment[7] + y;
- break;
- case 'V':
- r[1] = +segment[1] + y;
- break;
- case 'H':
- r[1] = +segment[1] + x;
- break;
- case 'M':
- mx = +segment[1] + x;
- my = +segment[2] + y;
- for (let j = 1, jj = segment.length; j < jj; j += 1) {
- r[j] = +segment[j] + (j % 2 ? x : y);
- }
- break;
- default:
- for (let j = 1, jj = segment.length; j < jj; j += 1) {
- r[j] = +segment[j] + (j % 2 ? x : y);
- }
- break;
- }
- }
- else {
- for (let j = 0, jj = segment.length; j < jj; j += 1) {
- r[j] = segment[j];
- }
- }
- switch (r[0]) {
- case 'Z':
- x = +mx;
- y = +my;
- break;
- case 'H':
- x = r[1];
- break;
- case 'V':
- y = r[1];
- break;
- case 'M':
- mx = r[r.length - 2];
- my = r[r.length - 1];
- x = r[r.length - 2];
- y = r[r.length - 1];
- break;
- default:
- x = r[r.length - 2];
- y = r[r.length - 1];
- break;
- }
- }
- return segments;
- }
- function normalize(path) {
- const pathArray = abs(path);
- const attrs = { x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null };
- function processPath(path, d, pcom) {
- let nx;
- let ny;
- if (!path) {
- return ['C', d.x, d.y, d.x, d.y, d.x, d.y];
- }
- if (!(path[0] in { T: 1, Q: 1 })) {
- d.qx = null;
- d.qy = null;
- }
- switch (path[0]) {
- case 'M':
- d.X = path[1];
- d.Y = path[2];
- break;
- case 'A':
- if (parseFloat(path[1]) === 0 || parseFloat(path[2]) === 0) {
- // https://www.w3.org/TR/SVG/paths.html#ArcOutOfRangeParameters
- // "If either rx or ry is 0, then this arc is treated as a
- // straight line segment (a "lineto") joining the endpoints."
- return ['L', path[6], path[7]];
- }
- return ['C'].concat(a2c.apply(0, [d.x, d.y].concat(path.slice(1))));
- case 'S':
- if (pcom === 'C' || pcom === 'S') {
- // In 'S' case we have to take into account, if the previous command is C/S.
- nx = d.x * 2 - d.bx; // And reflect the previous
- ny = d.y * 2 - d.by; // command's control point relative to the current point.
- }
- else {
- // or some else or nothing
- nx = d.x;
- ny = d.y;
- }
- return ['C', nx, ny].concat(path.slice(1));
- case 'T':
- if (pcom === 'Q' || pcom === 'T') {
- // In 'T' case we have to take into account, if the previous command is Q/T.
- d.qx = d.x * 2 - d.qx; // And make a reflection similar
- d.qy = d.y * 2 - d.qy; // to case 'S'.
- }
- else {
- // or something else or nothing
- d.qx = d.x;
- d.qy = d.y;
- }
- return ['C'].concat(q2c(d.x, d.y, d.qx, d.qy, path[1], path[2]));
- case 'Q':
- d.qx = path[1];
- d.qy = path[2];
- return ['C'].concat(q2c(d.x, d.y, path[1], path[2], path[3], path[4]));
- case 'H':
- return ['L'].concat(path[1], d.y);
- case 'V':
- return ['L'].concat(d.x, path[1]);
- case 'L':
- break;
- case 'Z':
- break;
- default:
- break;
- }
- return path;
- }
- function fixArc(pp, i) {
- if (pp[i].length > 7) {
- pp[i].shift();
- const pi = pp[i];
- while (pi.length) {
- // if created multiple 'C's, their original seg is saved
- commands[i] = 'A';
- i += 1; // eslint-disable-line
- pp.splice(i, 0, ['C'].concat(pi.splice(0, 6)));
- }
- pp.splice(i, 1);
- ii = pathArray.length;
- }
- }
- const commands = []; // path commands of original path p
- let prevCommand = ''; // holder for previous path command of original path
- let ii = pathArray.length;
- for (let i = 0; i < ii; i += 1) {
- let command = ''; // temporary holder for original path command
- if (pathArray[i]) {
- command = pathArray[i][0]; // save current path command
- }
- if (command !== 'C') {
- // C is not saved yet, because it may be result of conversion
- commands[i] = command; // Save current path command
- if (i > 0) {
- prevCommand = commands[i - 1]; // Get previous path command pcom
- }
- }
- // Previous path command is inputted to processPath
- pathArray[i] = processPath(pathArray[i], attrs, prevCommand);
- if (commands[i] !== 'A' && command === 'C') {
- commands[i] = 'C'; // 'A' is the only command
- }
- // which may produce multiple 'C's
- // so we have to make sure that 'C' is also 'C' in original path
- fixArc(pathArray, i); // fixArc adds also the right amount of 'A's to pcoms
- const seg = pathArray[i];
- const seglen = seg.length;
- attrs.x = seg[seglen - 2];
- attrs.y = seg[seglen - 1];
- attrs.bx = parseFloat(seg[seglen - 4]) || attrs.x;
- attrs.by = parseFloat(seg[seglen - 3]) || attrs.y;
- }
- // make sure normalized path data string starts with an M segment
- if (!pathArray[0][0] || pathArray[0][0] !== 'M') {
- pathArray.unshift(['M', 0, 0]);
- }
- return pathArray;
- }
- /**
- * Converts provided SVG path data string into a normalized path data string.
- *
- * The normalization uses a restricted subset of path commands; all segments
- * are translated into lineto, curveto, moveto, and closepath segments.
- *
- * Relative path commands are changed into their absolute counterparts,
- * and chaining of coordinates is disallowed.
- *
- * The function will always return a valid path data string; if an input
- * string cannot be normalized, 'M 0 0' is returned.
- */
- export function normalizePathData(pathData) {
- return normalize(pathData)
- .map((segment) => segment.map((item) => typeof item === 'string' ? item : GeometryUtil.round(item, 2)))
- .join(',')
- .split(',')
- .join(' ');
- }
- //# sourceMappingURL=normalize.js.map
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